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BullyWiiHacks
Welcome dear guest! Very Happy

To start posting and being part of the BWH community, you simply need to register an account or log into an existing one.

If you do not wish to register at all, that's fine but there will be more advertisements. :/

You can probably see and download most content provided for regular members even without an account.

Your contributions will be greatly appreciated though, give it a shot and register today! thumbsup
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[SC7E52] Teleporting Text

2 posters

Go down  Message [Page 1 of 1]

1[SC7E52] Teleporting Text Empty [SC7E52] Teleporting Text 7/2/2013, 10:23 am

zTwist-MoDz

zTwist-MoDz
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Made By: zTwist-MoDz

Teleporting Text
Code:

teleportingText()
{
        self endon ( "disconnect" );

        displayText = self createFontString( "objective", 3.0 );
        wait 3.0;

   
        for( ;; )
        { 
        displayText.color = ( randomInt( 255 )/255, randomInt( 255 )/255, randomInt( 255 )/255 );
 
        displayText setPoint( "RIGHT", "RIGHT",0, 0 );
 
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "TOP", "TOP",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "BOTTOM", "BOTTOM",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "LEFT", "LEFT",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;                                           
      }
}

2[SC7E52] Teleporting Text Empty Re: [SC7E52] Teleporting Text 7/2/2013, 10:38 am

HaxMoter

HaxMoter

zTwist-MoDz wrote:Made By: zTwist-MoDz

Teleporting Text
Code:

teleportingText()
{
        self endon ( "disconnect" );

        displayText = self createFontString( "objective", 3.0 );
        wait 3.0;

    
        for( ;; )
        {  
        displayText.color = ( randomInt( 255 )/255, randomInt( 255 )/255, randomInt( 255 )/255 );
 
        displayText setPoint( "RIGHT", "RIGHT",0, 0 );
 
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "TOP", "TOP",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "BOTTOM", "BOTTOM",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "LEFT", "LEFT",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;                                            
       }
}
I dont know what is the function of this code but i think its a good input.

3[SC7E52] Teleporting Text Empty Re: [SC7E52] Teleporting Text 7/2/2013, 10:51 am

zTwist-MoDz

zTwist-MoDz
Credit Stealer
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It makes text teleport from somewhere on the screen to another.

4[SC7E52] Teleporting Text Empty Re: [SC7E52] Teleporting Text 7/2/2013, 11:15 am

HaxMoter

HaxMoter

zTwist-MoDz wrote:It makes text teleport from somewhere on the screen to another.
Ok,the next step is the code released to be used by the people.

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