So i wanted to ask you why you failed to give credit for this address
perk_bulletpenetrationmultiplier
05144188
and
bullet_penetrationMinFxDist [MasterQ9999]
05143CC0
In this code?
Super Impact: Maximum Bullet Penetration -SM8P52 / SM8E52 [Bully@Wiiplaza]
201D2644 FFFFFFFA
09143CC0 7F800000
200104C8 00000000
E0000000 80008000
And btw theres no reason to 09 this code unless you were trying to hide the fact that your trying to steal credit cause these addresses
05144650
Has nothing to do with impacts it is perk_quickdrawspeedscale
05144B18
doesnt even doing anything
05144FE0
again has nothing to do with impacts its aim_strenth_mp
051454A8
again isnt impact its ragdoll_enable
05145970
also not impact ragdoll_stretch_iters
05145E38
... snd_playing_priority_bost
05146300
bg_shock_volume_bulletimpact is pretty much the only impact address you own here which more than likely doesnt work.
051467C8
bg_shock_volume_effects2
you probly stole credit from a couple of those too
don't talk about credit stealing when you do it yourself.
perk_bulletpenetrationmultiplier
05144188
and
bullet_penetrationMinFxDist [MasterQ9999]
05143CC0
In this code?
Super Impact: Maximum Bullet Penetration -SM8P52 / SM8E52 [Bully@Wiiplaza]
201D2644 FFFFFFFA
09143CC0 7F800000
200104C8 00000000
E0000000 80008000
And btw theres no reason to 09 this code unless you were trying to hide the fact that your trying to steal credit cause these addresses
05144650
Has nothing to do with impacts it is perk_quickdrawspeedscale
05144B18
doesnt even doing anything
05144FE0
again has nothing to do with impacts its aim_strenth_mp
051454A8
again isnt impact its ragdoll_enable
05145970
also not impact ragdoll_stretch_iters
05145E38
... snd_playing_priority_bost
05146300
bg_shock_volume_bulletimpact is pretty much the only impact address you own here which more than likely doesnt work.
051467C8
bg_shock_volume_effects2
you probly stole credit from a couple of those too
don't talk about credit stealing when you do it yourself.
Last edited by Zodiac on 8/27/2014, 5:37 pm; edited 1 time in total