The NES or Nintendo Entertainment System is a console made in the 1980's, obviously by Nintendo. It is an 8 bit video game system that runs on a Ricoh 2A03 6502 processor. The language the games are programmed in is 6502 assembly and the numeric system is Hexadecimal. The codes it uses are called Game Genie codes. A lot of games that you may know of today made their debut on this console, such as Super Mario Bros, Kirby, Metroid, etc.
This is an excellent console to hack if you are looking to get into video game hacking and making codes. Why? Every computer nowadays will be able to run every tool created for NES emulation and hacking, unlike Wii hacking (that day is soon yet to come.) It is very easy to learn how to make codes for these games and even the assembly language is one of the easiest to maybe not use, but easy to understand the flow and how it works. Either this or the Atari or both is most likely what your parents grew up playing.
The nostalgic feeling you get is totally worth the time and effort you put into hacking it. One of the reasons why codes are made for these games is because the games are just too damn impossible to play without dying every 5 fucking seconds.
If you want to get into this kind of hacking, I have listed below lots of resources to use to get you started. There are still plenty of codes that haven't been made for NES games. Hell, I'm still making codes for it.
This is an excellent console to hack if you are looking to get into video game hacking and making codes. Why? Every computer nowadays will be able to run every tool created for NES emulation and hacking, unlike Wii hacking (that day is soon yet to come.) It is very easy to learn how to make codes for these games and even the assembly language is one of the easiest to maybe not use, but easy to understand the flow and how it works. Either this or the Atari or both is most likely what your parents grew up playing.
The nostalgic feeling you get is totally worth the time and effort you put into hacking it. One of the reasons why codes are made for these games is because the games are just too damn impossible to play without dying every 5 fucking seconds.
If you want to get into this kind of hacking, I have listed below lots of resources to use to get you started. There are still plenty of codes that haven't been made for NES games. Hell, I'm still making codes for it.
Best Emulator (for NES) With Debugging Capabilities
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6502 Assembly (ASM) Information / Tutorials
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Official 6502 Assembly Website - With Resources
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Hexadecimal Numeric System Tutorials & Info
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NES Graphic Editing Utilities
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How-To NES Game Hacking Docs
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Game Genie Codes Library
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--To check if codes you made have already been made + look for games to hack
27C3 - Reverse Engineering The 6502
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--Video of CCC conference, gives in-depth information on the processor
NES Game ROMs - 1,200+ Games!
You will have to private message me, sorry. :/
List to be updated in the future! If any links are down, please post below and let me know.
[You must be registered and logged in to see this link.]
6502 Assembly (ASM) Information / Tutorials
[You must be registered and logged in to see this link.]
Official 6502 Assembly Website - With Resources
[You must be registered and logged in to see this link.]
Hexadecimal Numeric System Tutorials & Info
[You must be registered and logged in to see this link.]
NES Graphic Editing Utilities
[You must be registered and logged in to see this link.]
How-To NES Game Hacking Docs
[You must be registered and logged in to see this link.]
Game Genie Codes Library
[You must be registered and logged in to see this link.]
--To check if codes you made have already been made + look for games to hack
27C3 - Reverse Engineering The 6502
[You must be registered and logged in to see this link.]
--Video of CCC conference, gives in-depth information on the processor
NES Game ROMs - 1,200+ Games!
You will have to private message me, sorry. :/
List to be updated in the future! If any links are down, please post below and let me know.
Last edited by SnB@BWH on 9/26/2019, 10:39 am; edited 2 times in total